Currently my favorite showreel.
Please visit sandysutherland.com for a full list of credits and shot breakdowns.
This is a collection of Film VFX projects Sandy has contributed to over the last few years.
His main contributions have been particle effects, rigid body debris simulations, fluid simulations, cloth simulations, lighting, animation and tool creation.
The main software used includes Maya, Renderman, Bullet rigid body solver, and MEL scripting within maya.
These projects were completed while Sandy was working at Animal Logic, Framestore and the Mill LA.
He is currently working as a Senior 3D Generalist at Animal Logic.